Howdy, I'm Thomas George. I'm going to make games, tools, and explanations on how those games and tools work. Linguistic models based in mathematics is way cooler in practice than it sounds, I swear. And the same goes for the question "what if gnomes invented soda?"
I'm hoping to make myself (and by extension you) say "why this?", and then prove to you why the why is not that far fetched.
Potentially On the Docket:
Episodes of Creating Kreyo, where I talk about my world, why it's different, and how I came to that conclusion. Maybe rope some guests into creating the world with me.
Definitions for jobs in Fantasy Translator? (Not sure if useful or not...)
Updating Fantasy Translator to have IPA output, for funsies or maybe a speech output? Sounds like a huge challenge, but could be doable?
Articles on how to run TTRPGs (like how to avoid anxiety and burnout)
Articles or something on how to design TTRPGs (different roles inside our favorite games, dice math and how to design around the dice, etc.)
MIST Spelling Bee - A TTRPG where you are a goblin who spells words wrong to win!
AMP System Core Rules - A fresh, simple game that flips the concept of Health Points on its head.